This section explains the term "unitypackage" as used in VRoid Studio's dress-up feature.
*This explanation focuses on unitypackages for VRChat avatars, costumes, and accessories.
unitypackage
A data format used within Unity.
It allows for handling avatars, costumes, and accessories set up specifically for VRChat.
To use a VRChat-ready Prefab contained in a unitypackage within the dress-up feature, convert it to XAvatar or XWear format.
▼How to convert avatar data
How do I make a VRChat avatar compatible with the dress-up feature? (XAvatar conversion)
▼How to convert costumes and accessories
How do I make a VRChat costume or accessory compatible with the dress-up feature? (XWear conversion)
Supported software
- Unity
Glossary index
| Term | Overview | Supported software |
| ▼Dress-up feature | ||
| XAvatar | Avatar data for the dress-up feature. Also used to upload dressed-up models to VRChat. |
|
| XWear | Costume and accessory data for the dress-up feature. |
|
| XRoid | Save data for the dress-up feature. Stores mesh deletions and costume modifications reversibly. |
|
| XWear Packager | A Unity editor extension that provides features specifically for the dress-up feature. Used to create XAvatar and XWear. Also used to upload dressed-up models to VRChat. |
|
| ▼VRoid editor | ||
| .vroid | Editing data used in the VRoid Studio editor. Can be used as avatar data in the dress-up feature. |
|
| Custom items | Data for individual parts managed within the VRoid Studio editor. Clothing and accessories can be exported as XWear. |
|
| ▼Other | ||
| VRM | Common file format for handling character avatars. Can be used as avatar data in the dress-up feature. |
|
| FBX | A 3D file format. After setup for VRChat, converts to XAvatar or XWear for use in the dress-up feature. |
etc. |
| unitypackage | Data format for handling avatars, costumes, and accessories set up specifically for VRChat. Converts to XAvatar or XWear for use in the dress-up feature. |
|