This section explains the term "VRM" as used in VRoid Studio's dress-up feature.
VRM
A standard file format.
It handles humanoid characters and avatars.
Within the dress-up feature, VRM files are used as avatars.
Data edited within the dress-up feature, including XAvatar, XWear, XRoid, .vroid, and VRM files, can ultimately be exported as a single XAvatar.
The exported XAvatar file can then be uploaded to VRChat.
▼How to export XAvatar files and use them in VRChat
Using a model in VRChat
You can also export data edited within the dress-up feature, including XAvatar, XWear, XRoid, .vroid, and VRM files, as a single VRM.
▼How to export a model as VRM
Using a model in VRM-compatible software
The exported VRM file can be used in various VRM-compatible applications.
About VRM0.x and VRM1.0
There are two VRM standards: VRM0.x and VRM1.0.
VRM0.x
The original standard, released in 2018. Now deprecated.
VRM0.x files can still be used as avatars within the dress-up feature.
VRM 1.0
The new standard, released in 2022.
The updated VRM1.0 standard resolves the limitations and issues of VRM0.x, allowing for more expressive character modeling.
In the dress-up feature, VRM1.0 is supported as an avatar format and for VRM exports.
Learn more about VRM files here. (External website)
https://vrm.dev/
Supported software
- VRoid Studio (editing available in the dress-up feature only)
- Unity (requires UniVRM)
- Applications integrated with VRoid Hub, and others
Glossary index
| Term | Overview | Supported software |
| ▼Dress-up feature | ||
| XAvatar | Avatar data for the dress-up feature. Also used to upload dressed-up models to VRChat. |
|
| XWear | Costume and accessory data for the dress-up feature. |
|
| XRoid | Save data for the dress-up feature. Stores mesh deletions and costume modifications reversibly. |
|
| XWear Packager | A Unity editor extension that provides features specifically for the dress-up feature. Used to create XAvatar and XWear. Also used to upload dressed-up models to VRChat. |
|
| ▼VRoid editor | ||
| .vroid | Editing data used in the VRoid Studio editor. Can be used as avatar data in the dress-up feature. |
|
| Custom items | Data for individual parts managed within the VRoid Studio editor. Clothing and accessories can be exported as XWear. |
|
| ▼Other | ||
| VRM | Common file format for handling character avatars. Can be used as avatar data in the dress-up feature. |
|
| FBX | A 3D file format. After setup for VRChat, converts to XAvatar or XWear for use in the dress-up feature. |
etc. |
| unitypackage | Data format for handling avatars, costumes, and accessories set up specifically for VRChat. Converts to XAvatar or XWear for use in the dress-up feature. |
|