In VRoid Studio, the "Prevent excessive shaking during movement" feature is turned on by default to prevent the output VRM file from shaking excessively during movement.
Depending on the VRM loading environment, this feature may prevent spring bones from working properly.
Depending on the VRM loading environment, this feature may prevent spring bones from working properly.
If this happens, you may be able to fix the problem by unchecking the "Prevent excessive shaking during movement" checkbox in General Editor > Spring Bone.
Please deactivate "Prevent excessive shaking during movement" and adjust the amplitude and the movement type.
Please deactivate "Prevent excessive shaking during movement" and adjust the amplitude and the movement type.