Table of contents
In this article, we'll cover the software and plugins necessary for using the dress-up feature.
Required software
VRoid Studio
To use the dress-up feature, please install the VRoid Studio from Steam or website .
▼VRoid Studio website
https://vroid.com/en/studio
Recommended software
Unity
Use Unity to convert data created for VRChat into dress-up file formats (.xavatar/.xwear).
A Unity account is required (free for personal use).
You will use Unity with the VRChat Creator Companion and XWear Packager described below.
VRChat Creator Companion
This tool is used in conjunction with Unity to convert VRChat-compatible avatars into dress-up file formats (.xavatar/.xwear).
To learn more, refer to the Help article below.
▼How do I convert to XAvatar?
https://vroid.pixiv.help/hc/en-us/articles/38724501834009
This tool requires a Unity project with the VRChat SDK already imported and works with specific versions of Unity.
Although it's free to use, a VRChat account is required.
Download: https://vcc.docs.vrchat.com/
XWear Packager
XWear Packager is a Unity editor extension for exporting VRChat-compatible avatars and costumes in XAvatar/XWear formats, or importing avatars created in VRoid Studio into Unity.
To learn more, refer to the Help article below.
▼How do I convert to XAvatar?
https://vroid.pixiv.help/hc/en-us/articles/38724501834009
Download: https://vroid.notion.site/XWear-Packager-8284c73c208e440ba8dd8033349d5978
UniVRM
UniVRM is a Unity plugin that allows VRM files to be handled in Unity.
It enables the conversion of VRM files into GameObjects in Unity, which can then be converted into dress-up file formats (.xavatar/.xwear) using the XWear Packager.
The dress-up data includes base model data (.xavatar, .vroid, .vrm) and costume data (.xwear).
When importing XAvatar base model data from VRoid or VRM into Unity, the area around the eyes may appear black.
This is due to the use of MToon materials. Installing UniVRM can resolve this issue.
Download: https://github.com/vrm-c/UniVRM/releases