Model information and permission settings regarding the model's characterization can be set for every VRM file. If you want to make your model available to third parties, please read the explanation regarding Creative Common carefully before setting the information for your model.
・Creative Commons License (external website)
After setting the above information once, you can set a new license by uploading the model to VRoid Studio and re-exporting it.
▼Options
Enable Hair Combination
You can combine different strands of hair in a single object. This solves the issue of having to edit different strands of hair singularly instead of at once when importing the character in a modeling software or game engine.
▼Avatar Infomation
Name
Enter the name of the 3D model you created. Please note that this is different from the name you set when selecting " Save as...", and this information will be embedded in the VRM file. This name will be displayed even when opening the model data in other software.
Author
Enter the name of the creator.
Contact Information
Enter the creator's contact information.
Reference
If you were inspired by a pre-existing work or character to create this model, please enter the corresponding web page.
Version
For example, if your model is a work-in-progress, enter " 0.1". If it's the finished version, enter "1.0" and if it's a remake, enter "2.0".
It's a notation to identify the number of times a character has been updated, but the author can enter whatever they feel appropriate - it doesn't have to be numbered.
* When uploading a model from VRoid Studio directly to VRoid Hub, you won't be able to set Avatar Information on the latter. You can enter a name for your character in the "Model Name" field in VRoid Hub. If you want to register avatar information, please do so in one of two ways:
- Enter the information when exporting a character from VRoid Studio
- Enter the information when importing a character to Unity
▼Personation / Characterization Permissions
A person who can act as this avater
These settings allow you to decide who can use the model you created as their Avatar to deliver third-party voices or actions.
Only the author
Only the author can use this model as an Avatar. Other people cannot.
Only the explicitly permitted entities
Only those who were granted permission by the author can use this model as an Avatar.
Anyone
Anyone can use this model as an Avatar.
Violent Expressions
By permitting violent expression, third parties can use this model in fighting games and such.
Sexual Expressions
By permitting sexual expressions, third parties can use this model in adult games and such.
Commercial Usage
By permitting commercial use of a model, you're allowing other users to employ your model for commercial purposes. If you want to limit commercial usage to corporations only or if you want to add different clauses, please add the URL to a page containing the additional info in the "Additional License Information URL" field.
Additional License Information URL
If you want to add other usage conditions to your model, please paste the URL to a page containing the additional information in this field.
▼Permissions of Redistribution and Modifications
License Types
You can select a Creative Common (CC) License for the model data you created.
About the Creative Common License
https://creativecommons.jp/licenses/
Redistribution Prohibited
Prohibits redistribution of the model data to third parties
Copyright Waiver
By setting this option, you express your will to waiver all copyright connected to this model. For details, please refer to:
https://creativecommons.org/publicdomain/zero/1.0/deed.ja
Creative Commons CC BY License (CC_BY)
Anyone can use this model freely, even for profit-making, by displaying credit of the original author (name, work, title, etc.). For details, please refer to:
https://creativecommons.org/licenses/by/4.0/deed.ja
Creative Commons CC BY NC License (CC_BY_NC)
Anyone can alter or redistribute this model upon crediting the original author (name, work, title, etc.), but exclusively for non-profit usage. For details, please refer to:
https://creativecommons.org/licenses/by-nc/4.0/deed.ja
Creative Commons CC BY SA License (CC_BY_SA)
The model can be used even for for-profit usage upon crediting the original author (name, work, title, etc.) and, in case of alterations and redistribution, by assigning the derivative work the same CC license as the original (CC_BY_SA). For details, please refer to:
https://creativecommons.org/licenses/by-sa/4.0/deed.ja
Creative Commons CC BY NC SA License (CC_BY_NC_SA)
The model can be used exclusively for non-profit usage upon crediting the original author (name, work, title, etc.) and, in case of alterations and redistribution, by assigning the derivative work the same CC license as the original (CC_BY_NC_SA). For details, please refer to:
https://creativecommons.org/licenses/by-nc-sa/4.0/deed.ja
Creative Commons CC BY ND License (CC_BY_ND)
The model can be used for for-profit usage, but exclusively by crediting the original author (name, title, etc.) and by using the model as it is without making any alterations. For details, please refer to:
https://creativecommons.org/licenses/by-nd/4.0/deed.ja
Creative Commons CC BY NC ND License(CC_BY_NC_ND)
The model can be used for non-profit usage, but exclusively by crediting the original author (name, title, etc.) and by using the model as it is without making any alterations. For details, please refer to:
https://creativecommons.org/licenses/by-nc-nd/4.0/deed.ja
https://creativecommons.org/licenses/by-nc-nd/4.0/deed.ja
Other
For other licenses, please select "Other" and enter a valid URL in "Additional License Information URL".
Additional License Information URL
If you want to add other usage conditions to your model, please paste the URL to a page containing the additional information in this field.
* Please carefully read each Creative Commons License page before setting a license for the models you create.
* If you wish to use model data created by another user, please check its license and use it within the consented scope.