Model data (.vroid files) that was made using the beta version of VRoid Studio has old algorithms and cannot be opened as-is on the full release of VRoid Studio.
Before you can start editing a model from the beta version, you will need to update it through the Conversion feature.
To convert any model, open the stable version of VRoid Studio, click on "Models from Beta ver.", pick a destination for the converted model data to save in, and the conversion will start automatically.
The converted data for the model will be saved in the destination you specified.
The original data won't be modified in any way, nor will it be overwritten.
How to Convert a Model
- From the model selection screen, click on a model in the "Models from Beta ver." list, or "Open" on the top right corner.
- A message confirming that conversion is starting will display. Specify the destination for the converted data to save, and the conversion process will start.
- Conversion in progress. Depending on the file size, this process might take a while.
- After the conversion process has been completed, the converted model will appear among the recently edited models in the model selection screen. Select it to open the editor and start editing it.
What Happens During the Conversion
The components that the Conversion feature will change are as follows:
・Parameters for face, hairstyle, body and outfits
・Adjusting skin, face, and outfit textures to the new model data
* Layers will keep the same order and design even after conversion
・Adjusting Shade Color Calibration for each part such as face, hair and body
Please understand that, while we're aiming to convert the models so that they won't be visually affected by the process, there might be some differences in the way they look after conversion.
If this happens, please consider adjusting your model to your preferences via the parameters.
Please note that the conversion feature is supported for models created on beta version 0.14.0.
Models created on earlier versions might not convert well, so please consider opening them once in the 0.14.0 and then saving them again, so that the conversion will be smoother.
Converting Textures Created on the Beta Version
Body and outfit textures created on the beta version are different than the ones supported by the stable version, so you might notice some parts missing or displaying incorrectly.
The conversion feature was developed to process the textures as well and have them fit to the new body.
If you wish to use a texture you created on the beta version, you can either import that as a layer or convert a model wearing it, to reduce the hassle.
Converting Hair Presets Created on the Beta Version
Unfortunately, the hair presets you created on the beta version cannot be directly imported and opened on the stable version. You will need to convert a model wearing that hair.
You will be able to use that hair preset following the steps below.
- Open the beta version, load the desired hair preset, create a model, and make them wear it, then save the model.
- Now from the stable version convert the .vroid file for that model and open the editor.
- The converted hair will be displayed among the custom items in the "Overall Hair" category.
Remember that items saved in the Custom tab are shared among all models in the same app, so saving that hair as a custom item will make it available to use for any model.
The beta version for VRoid Studio will continue to be available for a while.
If you want to adjust a model you created on the beta version, please take a look at the article below.